<DownloadPackage>
    
    <TexturePack name="Corrupted Mask">
        <BigBanner path="frontend/corrupted_mask/corrupted.dds" />
        <SmallBanner path="frontend/corrupted_mask/corrupted.dds" />
        <MaskGeo val="dlc_heads/dlc_corrupted_mask.nif" />
        <FileDir path="corrupted_mask" />
        <LocalizationDir path="Localization/dlc/corrupted_mask" />
        <ShaderDir path="" />
    </TexturePack>

</DownloadPackage>
