[
    {
        "id":"retool_45",
        "type": "GUNMOD",
        "symbol": ":",
        "color": "green",
        "name":".45 caliber conversion kit",
        "description":"Replacing several key parts of a 9mm, .38, .40 or .44 firearm converts it to a .45 firearm.  The conversion results in reduced accuracy and increased recoil.",
        "location": "bore",
        "price": 48000,
        "material": "steel",
        "weight": 226,
        "volume": 1,
        "bashing": 3,
        "cutting": 0,
        "to_hit": -1,
        "dispersion_modifier": 2,
        "damage_modifier": 0,
        "loudness_modifier": 0,
        "ammo_modifier": "45",
        "recoil_modifier": 2,
        "burst_modifier": 0,
        "clip_size_modifier": 0,
        "mod_targets": ["pistol", "smg"],
        "acceptable_ammo": ["9mm", "38", "40", "44"]
    },
    {
        "type" : "GUNMOD",
        "id" : "suppressor",
        "name" : "suppressor",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 1,
        "damage_modifier" : -4,
        "ammo_modifier" : "NULL",
        "description" : "Using a suppressor is almost an imperative in zombie-infested regions.  Gunfire is very noisy, and will attract predators.  Its only drawback is a reduced muzzle velocity, resulting in less accuracy and damage.",
        "location": "muzzle",
        "weight" : 410,
        "to_hit" : 1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["pistol", "smg", "rifle"],
        "volume" : 2,
        "bashing" : 3,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -2,
        "price" : 48000,
        "loudness_modifier" : -30
    },
    {
        "type" : "GUNMOD",
        "id" : "crafted_suppressor",
        "name" : "homemade suppressor",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 1,
        "damage_modifier" : -5,
        "ammo_modifier" : "NULL",
        "description" : "Using a suppressor is almost an imperative in zombie-infested regions.  Gunfire is very noisy, and will attract predators.  Its only drawback is a reduced muzzle velocity, resulting in less accuracy and damage.",
        "location": "muzzle",
        "weight" : 880,
        "to_hit" : 1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["pistol", "smg", "rifle"],
        "volume" : 3,
        "bashing" : 3,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -1,
        "price" : 480,
        "loudness_modifier" : -15
    },
    {
        "type" : "GUNMOD",
        "id" : "grip",
        "name" : "forward grip",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -2,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A grip placed forward on the barrel allows for greater control and accuracy.  Aside from increased weight, there are no drawbacks.",
        "location": "underbarrel",
        "weight" : 113,
        "to_hit" : -1,
        "color" : "brown",
        "symbol" : ":",
        "material" : ["steel", "plastic"],
        "mod_targets" : ["shotgun", "smg", "rifle", "crossbow", "launcher"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -2,
        "price" : 28000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "barrel_big",
        "name" : "barrel extension",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -6,
        "damage_modifier" : 1,
        "ammo_modifier" : "NULL",
        "description" : "A longer barrel increases the muzzle velocity of a firearm, contributing to both accuracy and damage.  However, the longer barrel tends to vibrate after firing, greatly increasing recoil.",
        "location": "barrel",
        "weight" : 226,
        "to_hit" : 2,
        "color" : "light_gray",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["smg", "rifle", "shotgun", "pistol"],
        "volume" : 2,
        "bashing" : 5,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 5,
        "price" : 40000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "barrel_small",
        "name" : "shortened barrel",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 5,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A shortened barrel results in markedly reduced accuracy, and a minor increase in noise, but also reduces recoil greatly as a result of the improved manageability of the firearm.",
        "location": "barrel",
        "weight" : 113,
        "to_hit" : -1,
        "color" : "light_gray",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["smg", "rifle", "shotgun"],
        "volume" : 0,
        "bashing" : -2,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -6,
        "price" : 32000,
        "loudness_modifier" : 2
    },
    {
        "type" : "GUNMOD",
        "id" : "barrel_rifled",
        "name" : "rifled barrel",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -10,
        "damage_modifier" : -20,
        "ammo_modifier" : "NULL",
        "description" : "Rifling a shotgun barrel is mainly done in order to improve its accuracy when firing slugs.  The rifling makes the gun less suitable for shot, however.",
        "location": "barrel",
        "weight" : 226,
        "to_hit" : 1,
        "color" : "light_gray",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["shotgun"],
        "volume" : 2,
        "bashing" : 3,
        "cutting" : 0,
        "burst_modifier" : -1,
        "recoil_modifier" : 0,
        "price" : 22000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "clip",
        "name" : "extended magazine",
        "clip_size_modifier" : 50,
        "dispersion_modifier" : 1,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "Increases the ammunition capacity of your firearm by 50%, but the added bulk reduces accuracy slightly.",
        "location": "magazine",
        "weight" : 495,
        "to_hit" : -1,
        "color" : "light_gray",
        "symbol" : ":",
        "material" : ["steel", "plastic"],
        "mod_targets" : ["pistol", "shotgun", "smg", "rifle"],
        "volume" : 1,
        "bashing" : -2,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 56000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "clip2",
        "name" : "double magazine",
        "clip_size_modifier" : 100,
        "dispersion_modifier" : 2,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "Completely doubles the ammunition capacity of your firearm, but the added bulk reduces accuracy and increases recoil.",
        "location": "magazine",
        "weight" : 660,
        "to_hit" : 0,
        "color" : "light_gray",
        "symbol" : ":",
        "material" : ["steel", "plastic"],
        "mod_targets" : ["shotgun", "smg", "rifle", "pistol"],
        "volume" : 2,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 2,
        "price" : 72000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "spare_mag",
        "name" : "spare magazine",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 0,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A spare magazine you can keep on hand to make reloads faster, but must itself  be reloaded before it can be used again.",
        "location": "accessories",
        "weight" : 330,
        "to_hit" : 0,
        "color" : "light_gray",
        "symbol" : ":",
        "material" : ["steel", "plastic"],
        "mod_targets" : ["pistol", "shotgun", "smg", "rifle"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 20000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "brass_catcher",
        "name" : "brass catcher",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 0,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A bag that hangs off the side of your gun and catches ejected casings so you don't have to pick them up.",
        "location": "accessories",
        "weight" : 114,
        "to_hit" : 0,
        "color" : "light_gray",
        "symbol" : ":",
        "material" : ["cotton", "null"],
        "mod_targets" : ["shotgun", "smg", "rifle", "pistol", "launcher"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 20000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "stabilizer",
        "name" : "gyroscopic stabilizer",
        "clip_size_modifier" : -10,
        "dispersion_modifier" : -2,
        "damage_modifier" : -2,
        "ammo_modifier" : "NULL",
        "description" : "An advanced unit that straps onto the side of your firearm and reduces vibration, greatly reducing recoil and increasing accuracy.  However, it also takes up space in the magazine slot, reducing ammo capacity.",
        "location": "accessories",
        "weight" : 286,
        "to_hit" : -3,
        "color" : "blue",
        "symbol" : ":",
        "material" : ["aluminum", "plastic"],
        "mod_targets" : ["smg", "rifle", "crossbow"],
        "volume" : 3,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -8,
        "price" : 68000,
        "loudness_modifier" : 0,
        "skill": "archery"
    },
    {
        "type" : "GUNMOD",
        "id" : "blowback",
        "name" : "rapid blowback",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 3,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "An improved blowback mechanism makes your firearm's automatic fire faster, at the cost of reduced accuracy and increased noise.",
        "location": "mechanism",
        "weight" : 114,
        "to_hit" : 0,
        "color" : "red",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["smg", "rifle"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 6,
        "recoil_modifier" : 0,
        "price" : 70000,
        "loudness_modifier" : 4
    },
    {
        "type" : "GUNMOD",
        "id" : "autofire",
        "name" : "auto-fire mechanism",
        "location": "mechanism",
        "weight" : 226,
        "color" : "red",
        "burst_modifier" : 3,
        "loudness_modifier" : 2,
        "to_hit" : -1,
        "dispersion_modifier" : 2,
        "price" : 65000,
        "clip_size_modifier" : 0,
        "description" : "A simple mechanism that converts a pistol to a fully-automatic weapon, with a burst size of three rounds.  However it reduces accuracy while increasing noise and recoil.",
        "symbol" : ":",
        "material" : ["steel", "plastic"],
        "volume" : 1,
        "cutting" : 0,
        "recoil_modifier" : 2,
        "damage_modifier" : 0,
        "acceptable_ammo" : ["22", "9mm", "38", "40", "57", "46"],
        "mod_targets" : ["pistol"],
        "bashing" : 2,
        "ammo_modifier" : "NULL",
        "flags" : ["MODE_BURST"]
    },
    {
        "type" : "GUNMOD",
        "id" : "retool_9mm",
        "name" : "9mm caliber conversion kit",
        "location": "bore",
        "weight" : 114,
        "color" : "green",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 1,
        "price" : 42000,
        "clip_size_modifier" : 0,
        "description" : "Replacing several key parts of a .38, .40, .44 or .45 firearm converts it to a 9mm firearm.  The conversion results in a slight reduction to accuracy.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 1,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "acceptable_ammo" : ["38", "40", "44", "45"],
        "mod_targets" : ["pistol", "smg"],
        "bashing" : 0,
        "ammo_modifier" : "9mm"
    },
    {
        "type" : "GUNMOD",
        "id" : "retool_22",
        "name" : ".22 caliber conversion kit",
        "location": "bore",
        "weight" : 114,
        "color" : "green",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 1,
        "price" : 32000,
        "clip_size_modifier" : 0,
        "description" : "Replacing several key parts of a 9mm, .38, .40, 5.7mm, 4.6mm, 7.62mm or .223 firearm converts it to a .22 firearm.  The conversion results in a slight reduction to accuracy.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 1,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "acceptable_ammo" : ["9mm", "38", "40", "57", "46", "762", "223"],
        "mod_targets" : ["pistol", "smg", "rifle"],
        "bashing" : -2,
        "ammo_modifier" : "22"
    },
    {
        "type" : "GUNMOD",
        "id" : "retool_57",
        "name" : "5.7mm caliber conversion kit",
        "location": "bore",
        "weight" : 114,
        "color" : "green",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 1,
        "price" : 46000,
        "clip_size_modifier" : 0,
        "description" : "A conversion kit produced by FN Herstal, used to convert .22, 9mm, or .38 firearms to their proprietary 5.7x28mm, a round designed for accuracy and armor penetration.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 1,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "acceptable_ammo" : ["22", "9mm", "38"],
        "mod_targets" : ["pistol", "smg"],
        "bashing" : -3,
        "ammo_modifier" : "57"
    },
    {
        "type" : "GUNMOD",
        "id" : "retool_46",
        "name" : "4.6mm caliber conversion kit",
        "location": "bore",
        "weight" : 114,
        "color" : "green",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 1,
        "price" : 46000,
        "clip_size_modifier" : 0,
        "description" : "A conversion kit produced by Heckler and Koch, used to convert .22, 9mm, or .38 firearms to their proprietary 4.6x30mm, a round designed for accuracy and armor penetration.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 1,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "acceptable_ammo" : ["22", "9mm", "38"],
        "mod_targets" : ["pistol", "smg"],
        "bashing" : -3,
        "ammo_modifier" : "46"
    },
    {
        "type" : "GUNMOD",
        "id" : "retool_308",
        "name" : ".308 caliber conversion kit",
        "location": "bore",
        "weight" : 114,
        "color" : "green",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : 1,
        "dispersion_modifier" : 2,
        "price" : 52000,
        "clip_size_modifier" : -20,
        "description" : "This kit is used to convert a shotgun or 7.62mm, .223 or .30-06 rifle to the popular and powerful .308 caliber.  The conversion results in reduced ammo capacity and a slight reduction to accuracy.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 2,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "acceptable_ammo" : ["shot", "762", "223", "3006"],
        "mod_targets" : ["shotgun", "rifle"],
        "bashing" : 4,
        "ammo_modifier" : "308"
    },
    {
        "type" : "GUNMOD",
        "id" : "retool_223",
        "name" : ".223 caliber conversion kit",
        "location": "bore",
        "weight" : 114,
        "color" : "green",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : 1,
        "dispersion_modifier" : 2,
        "price" : 50000,
        "clip_size_modifier" : -10,
        "description" : "This kit is used to convert a shotgun or 7.62mm, .30-06, or .308 rifle to the popular, accurate, and lighter .223 caliber.  The conversion results in slight reductions to both accuracy and ammo capacity.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 2,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "acceptable_ammo" : ["shot", "762", "3006", "308"],
        "mod_targets" : ["shotgun", "rifle"],
        "bashing" : 4,
        "ammo_modifier" : "223"
    },
    {
        "type" : "GUNMOD",
        "id" : "conversion_battle",
        "name" : "battle rifle conversion",
        "location": "conversion",
        "clip_size_modifier" : 20,
        "dispersion_modifier" : 6,
        "damage_modifier" : 6,
        "ammo_modifier" : "NULL",
        "description" : "This is a complete conversion kit, designed to turn a rifle into a powerful battle rifle.  It reduces accuracy, and increases noise and recoil, but also increases damage, ammo capacity, and fire rate.",
        "weight" : 589,
        "to_hit" : -1,
        "color" : "magenta",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["rifle"],
        "volume" : 2,
        "bashing" : 6,
        "cutting" : 0,
        "burst_modifier" : 4,
        "recoil_modifier" : 4,
        "price" : 68000,
        "loudness_modifier" : 4
    },
    {
        "type" : "GUNMOD",
        "id" : "conversion_sniper",
        "name" : "sniper conversion",
        "location": "conversion",
        "clip_size_modifier" : -15,
        "dispersion_modifier" : -10,
        "damage_modifier" : 8,
        "ammo_modifier" : "NULL",
        "description" : "This is a complete conversion kit, designed to turn a rifle into a deadly sniper rifle.  It decreases ammo capacity, and removes any automatic fire capabilities, but also increases accuracy and damage.",
        "weight" : 589,
        "to_hit" : -1,
        "color" : "green",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["rifle"],
        "volume" : 2,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : -99,
        "recoil_modifier" : 0,
        "price" : 66000,
        "loudness_modifier" : 3
    },
    {
        "type" : "GUNMOD",
        "id" : "m203",
        "name" : "M203",
        "name_plural" : "M203",
        "location": "underbarrel",
        "weight" : 1360,
        "color" : "light_red",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 2,
        "price" : 65000,
        "clip_size_modifier" : 1,
        "description" : "The M203 was originally designed for use with M16 variants but today can be attached to almost any rifle.  It allows a single 40mm grenade to be loaded and fired.",
        "symbol" : ":",
        "material" : ["steel", "plastic"],
        "volume" : 2,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "mod_targets" : ["rifle", "crossbow"],
        "bashing" : 2,
        "flags" : ["MODE_AUX"],
        "ammo_modifier" : "40mm",
        "skill": "launcher"
    },
    {
        "id": "m320_mod",
        "type": "GUNMOD",
        "location": "underbarrel",
        "symbol": ":",
        "color": "dark_gray",
        "name": "M320 GLM",
        "name_plural": "M320 GLM",
        "description": "The M320 Grenade Launcher Module offers the functionality of larger launchers in a very small package at the cost of decreased accuracy.  It can be either attached to a rifle or combined with a buttstock for stand alone use.",
        "price": 840000,
        "material": "steel",
        "skill": "launcher",
        "flags": ["MODE_AUX"],
        "mod_targets": ["rifle", "crossbow"],
        "ammo_modifier": "40mm",
        "weight": 1500,
        "volume": 2,
        "bashing": 2,
        "cutting": 0,
        "to_hit": -3,
        "damage_modifier": 0,
        "dispersion_modifier": 4,
        "recoil_modifier": 0,
        "burst_modifier": 0,
        "loudness_modifier": 0,
        "clip_size_modifier": 1
    },
    {
        "type" : "GUNMOD",
        "id" : "aux_flamer",
        "name" : "aux flamethrower",
        "location": "underbarrel",
        "weight" : 1820,
        "color" : "light_red",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 2,
        "price" : 85000,
        "clip_size_modifier" : 400,
        "description" : "This custom-built miniature flamethrower is made to be attached to almost any sort of firearm, greatly expanding its lethality.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 4,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "mod_targets" : ["rifle", "shotgun", "smg", "crossbow"],
        "bashing" : 2,
        "flags" : ["MODE_AUX", "FIRE_100"],
        "ammo_modifier" : "gasoline",
        "skill": "shotgun"
    },
    {
        "type" : "GUNMOD",
        "id" : "pipe_launcher40mm",
        "name" : "40mm pipe launcher",
        "location": "underbarrel",
        "weight" : 2080,
        "color" : "light_gray",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 4,
        "price" : 25000,
        "clip_size_modifier" : 1,
        "description" : "This is a home built launcher tube that can be attached to almost any rifle.  It allows a single 40mm grenade to be loaded and fired.",
        "symbol" : ":",
        "material" : ["steel", "plastic"],
        "volume" : 3,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "mod_targets" : ["rifle", "crossbow"],
        "bashing" : 4,
        "flags" : ["MODE_AUX"],
        "ammo_modifier" : "40mm",
        "skill": "launcher"
    },
    {
        "type" : "GUNMOD",
        "id" : "bayonet",
        "name" : "bayonet",
        "location": "underbarrel",
        "weight" : 387,
        "color" : "light_gray",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 0,
        "price" : 40000,
        "clip_size_modifier" : 0,
        "description" : "A bayonet is a stabbing weapon that can be attached to the front of a shotgun, submachinegun or rifle, allowing a melee attack to deal piercing damage.  The added length increases recoil slightly.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 2,
        "cutting" : 12,
        "flags" : ["NON_STUCK", "SPEAR"],
        "recoil_modifier" : 3,
        "damage_modifier" : 0,
        "mod_targets" : ["shotgun", "smg", "rifle", "crossbow", "launcher"],
        "bashing" : 0,
        "ammo_modifier" : "NULL"
    },
    {
        "type" : "GUNMOD",
        "id" : "sword_bayonet",
        "name" : "sword bayonet",
        "location": "underbarrel",
        "weight" : 923,
        "color" : "dark_gray",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : 0,
        "dispersion_modifier" : 0,
        "price" : 50000,
        "clip_size_modifier" : 0,
        "description" : "A sword bayonet is a large slashing weapon that can be attached to the front of a shotgun or rifle, allowing a melee attack to deal cutting damage.  The added length increases recoil substantially.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 3,
        "cutting" : 18,
        "flags" : ["NON_STUCK", "CHOP"],
        "recoil_modifier" : 7,
        "damage_modifier" : 0,
        "mod_targets" : ["shotgun", "rifle", "crossbow", "launcher"],
        "bashing" : 0,
        "ammo_modifier" : "NULL"
    },
    {
        "type" : "GUNMOD",
        "id" : "pistol_bayonet",
        "name" : "pistol bayonet",
        "location": "underbarrel",
        "weight" : 122,
        "color" : "light_gray",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -4,
        "dispersion_modifier" : 1,
        "price" : 40000,
        "clip_size_modifier" : 0,
        "description" : "A pistol bayonet is a stabbing weapon that can be attached to the front of a handgun, allowing a melee attack to deal piercing damage.  The added length reduces the gun's overall handling somewhat.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 1,
        "cutting" : 6,
        "recoil_modifier" : 3,
        "damage_modifier" : 0,
        "mod_targets" : ["pistol", "smg", "crossbow"],
        "bashing" : 0,
        "flags" : ["STAB"],
        "ammo_modifier" : "NULL"
    },
    {
        "type" : "GUNMOD",
        "id" : "u_shotgun",
        "name" : "underslung shotgun",
        "location": "underbarrel",
        "weight" : 1500,
        "color" : "light_red",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 2,
        "price" : 65000,
        "clip_size_modifier" : 2,
        "description" : "A short shotgun with 2 barrels, which can be mounted under the barrel of many rifles.  It allows two shotgun shells to be loaded and fired.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 3,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "mod_targets" : ["rifle", "crossbow"],
        "bashing" : 2,
        "flags" : ["MODE_AUX", "RELOAD_ONE"],
        "ammo_modifier" : "shot",
        "skill": "shotgun"
    },
    {
        "type" : "GUNMOD",
        "id" : "masterkey",
        "name" : "masterkey shotgun",
        "location": "underbarrel",
        "weight" : 2600,
        "color" : "light_red",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 1,
        "price" : 95000,
        "clip_size_modifier" : 4,
        "description" : "A minimalist pump action shotgun, which can be mounted under the barrel of many rifles.  It allows a total of four shotgun shells to be loaded and fired.",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "volume" : 2,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "mod_targets" : ["rifle", "crossbow"],
        "bashing" : 2,
        "flags" : ["MODE_AUX", "RELOAD_ONE"],
        "ammo_modifier" : "shot",
        "skill": "shotgun"
    },
    {
        "type" : "GUNMOD",
        "id" : "rm121aux",
        "name" : "RM121 aux shotgun",
        "location": "underbarrel",
        "weight" : 1620,
        "color" : "dark_gray",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 2,
        "price" : 120000,
        "clip_size_modifier" : 5,
        "description" : "The Rivtech RM121 auxiliary weapon system is a magazine-fed semi-automatic caseless shotgun, which can be mounted under the barrel of many rifles.  It allows a total of five caseless shotgun rounds to be loaded and fired.",
        "symbol" : ":",
        "material" : ["steel", "plastic"],
        "volume" : 3,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "mod_targets" : ["rifle", "crossbow"],
        "bashing" : 2,
        "flags" : ["MODE_AUX"],
        "ammo_modifier" : "20x66mm",
        "skill": "shotgun"
    },
    {
        "type" : "GUNMOD",
        "id" : "gun_crossbow",
        "name" : "rail-mounted crossbow",
        "location": "rail",
        "weight" : 1450,
        "color" : "light_red",
        "burst_modifier" : 0,
        "loudness_modifier" : 0,
        "to_hit" : -1,
        "dispersion_modifier" : 0,
        "price" : 50000,
        "clip_size_modifier" : 1,
        "description" : "A kit to attach a pair of crossbow arms and a firing rail to the barrel of a long firearm.  It allows crossbow bolts to be fired.",
        "symbol" : ":",
        "material" : ["steel", "wood"],
        "volume" : 2,
        "cutting" : 0,
        "recoil_modifier" : 0,
        "damage_modifier" : 0,
        "mod_targets" : ["shotgun", "rifle", "crossbow"],
        "bashing" : 2,
        "flags" : ["MODE_AUX", "STR_RELOAD"],
        "range" : 8,
        "ammo_modifier" : "bolt",
        "skill": "archery"
    },
    {
        "type" : "GUNMOD",
        "id" : "laser_sight",
        "name" : "underbarrel laser sight",
        "location": "underbarrel",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -6,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A visible-light laser that mounts under a firearm's barrel to enhance ease and speed of target acquisition.  Aside from increased bulk, there are no drawbacks.  This is the only mod that can be used on a bow.",
        "weight" : 120,
        "to_hit" : -1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["plastic", "steel"],
        "mod_targets" : ["smg", "rifle", "pistol", "shotgun", "crossbow", "bow", "launcher"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 68000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "rail_laser_sight",
        "name" : "rail laser sight",
        "location": "rail",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -4,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A small visible-light laser that mounts on a firearm's accessory rail to enhance ease and speed of target acquisition.  Aside from increased weight, there are no drawbacks.",
        "weight" : 100,
        "to_hit" : -1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["plastic", "steel"],
        "mod_targets" : ["smg", "rifle", "pistol", "shotgun", "crossbow", "launcher"],
        "volume" : 0,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 68000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "improve_sights",
        "name" : "improved iron sights",
        "name_plural" : "improved iron sights",
        "location": "sights",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -2,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "Improves the weapon's iron sights, increasing accuracy.  No drawbacks.",
        "weight" : 60,
        "to_hit" : -1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["plastic", "steel"],
        "mod_targets" : ["smg", "rifle", "pistol", "shotgun", "crossbow", "launcher"],
        "volume" : 0,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 72000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "red_dot_sight",
        "name" : "red dot sight",
        "location": "sights",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -5,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "Adds a red dot optic to the top of your gun, replacing the iron sights.  Increases accuracy and weight.",
        "weight" : 300,
        "to_hit" : -1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["plastic", "steel"],
        "mod_targets" : ["smg", "rifle", "shotgun", "pistol", "crossbow", "launcher"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 68000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "holo_sight",
        "name" : "holographic sight",
        "location": "sights",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -6,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "Used extensively by military forces, it increases accuracy and weight.  This is a step up from a red dot sight.",
        "weight" : 400,
        "to_hit" : -2,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["plastic", "steel"],
        "mod_targets" : ["smg", "rifle", "shotgun", "crossbow", "pistol", "launcher"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 68000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "rifle_scope",
        "name" : "rifle scope",
        "location": "sights",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -8,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A long ranged rifle scope used by civilians and military alike, increases weight but improves accuracy greatly.",
        "weight" : 450,
        "to_hit" : -3,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["aluminum", "glass"],
        "mod_targets" : ["rifle", "crossbow", "launcher"],
        "volume" : 2,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 68000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "pistol_scope",
        "name" : "pistol scope",
        "location": "sights",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -6,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A small scope intended for use on a handgun or submachine gun, increases weight but improves accuracy greatly.",
        "weight" : 212,
        "to_hit" : -3,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["aluminum", "glass"],
        "mod_targets" : ["pistol", "smg", "crossbow"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 54000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "barrel_ported",
        "name" : "ported barrel",
        "location": "muzzle",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 1,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A ported barrel redirects exhaust gases to compensate for muzzle climb, improves recoil but increases noise and reduces accuracy slightly.",
        "weight" : 225,
        "to_hit" : -1,
        "color" : "light_gray",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["smg", "rifle", "pistol", "shotgun"],
        "volume" : 0,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -6,
        "price" : 72000,
        "loudness_modifier" : 8
    },
    {
        "type" : "GUNMOD",
        "id" : "muzzle_brake",
        "name" : "muzzle brake",
        "location": "muzzle",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 1,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A muzzle brake redirects exhaust gases to compensate for muzzle climb, improving recoil but increasing bulk, noise, and reducing accuracy slightly.",
        "weight" : 380,
        "to_hit" : -1,
        "color" : "light_gray",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["rifle", "shotgun"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -10,
        "price" : 84000,
        "loudness_modifier" : 14
    },
    {
        "type" : "GUNMOD",
        "id" : "pistol_grip",
        "name" : "ergonomic grip",
        "location": "grip",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -2,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A set of ergonomic replacement furniture for a firearm, improves recoil and accuracy.  Aside from increased weight, there are no drawbacks.",
        "weight" : 125,
        "to_hit" : -3,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["steel", "null"],
        "mod_targets" : ["smg", "rifle", "pistol", "shotgun", "crossbow", "launcher"],
        "volume" : 0,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -2,
        "price" : 38000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "adjustable_stock",
        "name" : "adjustable stock",
        "location": "stock",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -2,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "An adjustable replacement stock, improves recoil and accuracy.  Aside from increased weight, there are no drawbacks.",
        "weight" : 350,
        "to_hit" : -3,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["plastic", "steel"],
        "mod_targets" : ["smg", "rifle", "shotgun", "crossbow", "launcher"],
        "volume" : 0,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -2,
        "price" : 38000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "recoil_stock",
        "name" : "recoil stock",
        "location": "stock",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 0,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A replacement stock designed to absorb perceived recoil.  Aside from increased mass, there are no drawbacks.",
        "weight" : 960,
        "to_hit" : -1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["plastic", "steel"],
        "mod_targets" : ["smg", "rifle", "shotgun", "launcher"],
        "volume" : 1,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -6,
        "price" : 400,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "pistol_stock",
        "name" : "pistol stock",
        "location": "stock",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -1,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "An add on stock for handguns, improves recoil and accuracy.  Aside from increased weight, there are no drawbacks.",
        "weight" : 350,
        "to_hit" : -3,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["plastic", "steel"],
        "mod_targets" : ["pistol", "crossbow"],
        "volume" : 2,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -5,
        "price" : 38000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "waterproof_gunmod",
        "name" : "firearm waterproofing",
        "location": "mechanism",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : 0,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A set of seals and gaskets that will allow a firearm to operate reliably while submerged in water.",
        "weight" : 220,
        "to_hit" : -1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["plastic", "null"],
        "mod_targets" : ["smg", "rifle", "pistol", "shotgun", "launcher"],
        "volume" : 0,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "flags" : ["WATERPROOF_GUN"],
        "price" : 50000,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "tuned_mechanism",
        "name" : "tuned mechanism",
        "location": "mechanism",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -1,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A set of finely tuned internal components which increase the precision and reliably of a firearm.",
        "weight" : 7,
        "to_hit" : -1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["steel", "superalloy"],
        "mod_targets" : ["smg", "rifle", "pistol", "shotgun", "launcher"],
        "volume" : 0,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -1,
        "flags" : ["NEVER_JAMS"],
        "price" : 2500,
        "loudness_modifier" : -1
    },
    {
        "type" : "GUNMOD",
        "id" : "match_trigger",
        "name" : "match trigger",
        "location": "mechanism",
        "clip_size_modifier" : 0,
        "dispersion_modifier" : -4,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "A precision weighted trigger assembly that improves a firearm's accuracy.",
        "weight" : 7,
        "to_hit" : -1,
        "color" : "dark_gray",
        "symbol" : ":",
        "material" : ["steel", "superalloy"],
        "mod_targets" : ["smg", "rifle", "pistol", "shotgun", "launcher"],
        "volume" : 0,
        "bashing" : 0,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : 0,
        "price" : 1500,
        "loudness_modifier" : 0
    },
    {
        "type" : "GUNMOD",
        "id" : "bipod",
        "name" : "bipod",
        "location": "underbarrel",
        "clip_size_modifier" : 0,
        "damage_modifier" : 0,
        "ammo_modifier" : "NULL",
        "description" : "Bipods are commonly used on rifles and machine guns to provide a forward rest and reduce motion.  Aside from increased weight, there are no drawbacks.",
        "weight" : 400,
        "to_hit" : -1,
        "color" : "brown",
        "symbol" : ":",
        "material" : "steel",
        "mod_targets" : ["rifle", "launcher"],
        "volume" : 2,
        "bashing" : 10,
        "cutting" : 0,
        "burst_modifier" : 0,
        "recoil_modifier" : -1,
        "dispersion_modifier" : -3,
        "price" : 68000,
        "loudness_modifier" : 0
    }
]
