[
    {
        "type" : "construction",
        "description" : "Deconstruct Furniture",
        "category" : "FURN",
        "difficulty" : 0,
        "time" : 20,
        "qualities": [
            [
                { "id": "HAMMER", "level": 2 }
            ],
            [
                { "id": "SCREW", "level": 1 }
            ]
        ],
        "pre_special" : "check_deconstruct",
        "post_special" : "done_deconstruct"
    },{
        "type" : "construction",
        "description" : "Dig Pit", "//": "Step 1: shallow pit",
        "category" : "DIG",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [ { "id": "DIG", "level": 1 } ] ],
        "pre_flags" : "DIGGABLE",
        "post_terrain" : "t_pit_shallow"
    },{
        "type" : "construction",
        "description" : "Dig Pit", "//": "Step 2: deep pit",
        "category" : "DIG",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
        "pre_terrain" : "t_pit_shallow",
        "post_terrain" : "t_pit"
    },{
        "type" : "construction",
        "description" : "Spike Pit",
        "category" : "DIG",
        "difficulty" : 0,
        "time" : 5,
        "components" : [
            [ [ "spear_wood", 4 ], [ "pointy_stick", 4] ]
        ],
        "pre_terrain" : "t_pit",
        "post_terrain" : "t_pit_spiked"
    },{
        "type" : "construction",
        "description" : "Glass Pit",
        "category" : "DIG",
        "difficulty" : 0,
        "time" : 5,
        "components" : [
            [ ["glass_shard", 20] ]
        ],
        "pre_terrain" : "t_pit",
        "post_terrain" : "t_pit_glass"
    },{
        "type" : "construction",
        "description" : "Fill Pit", "//": "fill in a pit",
        "category" : "DIG",
        "difficulty" : 0,
        "time" : 5,
        "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
        "pre_terrain" : "t_pit",
        "post_terrain" : "t_pit_shallow"
    },{
        "type" : "construction",
        "description" : "Fill Pit", "//": "fill in the spiked pit",
        "category" : "DIG",
        "difficulty" : 0,
        "time" : 5,
        "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
        "pre_terrain" : "t_pit_spiked",
        "post_terrain" : "t_pit_shallow"
    },{
        "type" : "construction",
        "description" : "Fill Pit", "//": "fill in a glass pit",
        "category" : "DIG",
        "difficulty" : 0,
        "time" : 5,
        "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
        "pre_terrain" : "t_pit_glass",
        "post_terrain" : "t_pit_shallow"
    },{
        "type" : "construction",
        "description" : "Fill Pit", "//": "fill in the shallow pit",
        "category" : "DIG",
        "difficulty" : 0,
        "time" : 5,
        "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
        "pre_terrain" : "t_pit_shallow",
        "post_terrain" : "t_dirt"
    },{
        "type" : "construction",
        "description" : "Till Soil",
        "category" : "FARM_WOOD",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [ { "id": "DIG", "level": 1 } ] ],
        "pre_flags" : "DIGGABLE",
        "post_terrain" : "t_dirtmound"
    },{
        "type" : "construction",
        "description" : "Tamp Ground",
        "category" : "FARM_WOOD",
        "difficulty" : 0,
        "time" : 5,
        "qualities": [ [ { "id": "DIG", "level": 1 } ] ],
        "pre_terrain": "t_dirtmound",
        "post_terrain" : "t_dirt"
    },{
        "type" : "construction",
        "description" : "Chop Down Tree",
        "category" : "FARM_WOOD",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [ { "id": "AXE", "level": 2 } ] ],
        "pre_flags" : "TREE",
        "post_terrain" : "t_dirt",
        "post_special" : "done_tree"
    },{
        "type" : "construction",
        "description" : "Chop Tree Trunk Into Logs",
        "category" : "FARM_WOOD",
        "difficulty" : 1,
        "time" : 20,
        "qualities": [ [ { "id": "AXE", "level": 2 } ] ],
        "pre_terrain" : "t_trunk",
        "post_terrain" : "t_dirt",
        "post_special" : "done_trunk_log"
    },{
        "type" : "construction",
        "description" : "Chop Tree Trunk Into Planks",
        "category" : "FARM_WOOD",
        "difficulty" : 2,
        "time" : 23,
        "qualities": [ [
            { "id": "AXE", "level": 2 }, { "id": "SAW_W", "level": 2 }
        ] ],
        "pre_terrain" : "t_trunk",
        "post_terrain" : "t_dirt",
        "post_special" : "done_trunk_plank"
    },{
        "type" : "construction",
        "skill" : "survival",
        "description" : "Build Improvised Shelter",
        "category" : "CONSTRUCT",
        "difficulty" : 2,
        "time" : 120,
        "qualities": [ [
            { "id": "CUT", "level": 1 },
            { "id": "HAMMER", "level": 1 }
        ] ],
        "components" : [
            [ [ "stick", 12 ], [ "2x4", 6 ] ],
            [ [ "pine_bough", 24 ] ]
        ],
        "pre_terrain" : "t_pit_shallow",
        "post_terrain" : "t_improvised_shelter"
    },{
        "type" : "construction",
        "description" : "Build Door", "//": "Step 1: door frame",
        "category" : "CONSTRUCT",
        "difficulty" : 2,
        "time" : 15,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 12 ] ],
            [ [ "nail", 24 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "t_door_frame"
    },{
        "type" : "construction",
        "description" : "Build Door", "//": "Step 2: door",
        "category" : "CONSTRUCT",
        "difficulty" : 3,
        "time" : 15,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 12 ] ]
        ],
        "pre_terrain" : "t_door_frame",
        "post_terrain" : "t_door_c"
    },{
        "type" : "construction",
        "description" : "Build Door", "//": "Step 3: peephole",
        "category" : "CONSTRUCT",
        "difficulty" : 4,
        "time" : 10,
                "qualities": [
            [
            { "id": "DRILL", "level": 1 }
            ],
            [
            { "id": "SCREW", "level": 1 }
            ],
            [
            { "id": "WRENCH", "level": 1 }
            ]
            ],

        "components" : [
            [ [ "peephole", 1 ] ]
        ],
        "pre_terrain" : "t_door_c",
        "post_terrain" : "t_door_c_peep"
    },{
        "type" : "construction",
        "description" : "Repair Wood Door", "//": "Repair the regular door",
        "category" : "REPAIR",
        "difficulty" : 1,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 3 ] ],
            [ [ "nail", 12 ] ]
        ],
        "pre_terrain" : "t_door_b",
        "post_terrain" : "t_door_c"
    },{
        "type" : "construction",
        "description" : "Repair Wood Door", "//": "Repair the peephole door",
        "category" : "REPAIR",
        "difficulty" : 1,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 3 ] ],
            [ [ "nail", 12 ] ]
        ],
        "pre_terrain" : "t_door_b_peep",
        "post_terrain" : "t_door_c_peep"
    },{
        "type" : "construction",
        "description" : "Repair Wood Door", "//": "Repair the reinforced door",
        "category" : "REPAIR",
        "difficulty" : 2,
        "time" : 15,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 6 ] ],
            [ [ "nail", 24 ] ]
        ],
        "pre_terrain" : "t_rdoor_b",
        "post_terrain" : "t_rdoor_c"
    },{
        "type" : "construction",
        "description" : "Board Up Wood Door", "//": "regular door",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 8,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_flags" : "BARRICADABLE_DOOR",
        "post_terrain" : "t_door_boarded"
    },{
        "type" : "construction",
        "description" : "Board Up Wood Door", "//": "peephole door",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 8,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_terrain" : "t_door_c_peep",
        "post_terrain" : "t_door_boarded_peep"
    },{
        "type" : "construction",
        "description" : "Board Up Wood Door", "//": "boarded damaged door",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_flags" : "BARRICADABLE_DOOR_DAMAGED",
        "post_terrain" : "t_door_boarded_damaged"
    },{
        "type" : "construction",
        "description" : "Board Up Wood Door", "//": "boarded damaged peephole door",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_terrain" : "t_door_b_peep",
        "post_terrain" : "t_door_boarded_damaged_peep"
    },{
        "type" : "construction",
        "description" : "Board Up Wood Door", "//": "the reinforced doors",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 8,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_flags" : "BARRICADABLE_DOOR_REINFORCED",
        "post_terrain" : "t_rdoor_boarded"
    },{
        "type" : "construction",
        "description" : "Board Up Wood Door", "//": "damaged reinforced doors",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_flags" : "BARRICADABLE_DOOR_REINFORCED_DAMAGED",
        "post_terrain" : "t_rdoor_boarded_damaged"
    },{
        "type" : "construction",
        "description" : "Reinforce Wood Door",
        "category" : "REINFORCE",
        "difficulty" : 5,
        "time" : 30,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 12 ] ],
            [ [ "nail", 48 ] ]
        ],
        "pre_flags" : "BARRICADABLE_DOOR",
        "post_terrain" : "t_rdoor_c"
    },{
        "type" : "construction",
        "description" : "Build Metal Door", "//": "step 1: door frame",
        "category" : "CONSTRUCT",
        "difficulty" : 8,
        "time" : 15,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_M", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "spike", 8 ] ],
            [ [ "steel_chunk", 4 ], [ "scrap", 12 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "t_mdoor_frame"
    },{
        "type" : "construction",
        "description" : "Build Metal Door", "//": "Step 2: metal door",
        "category" : "CONSTRUCT",
        "difficulty" : 8,
        "time" : 15,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_M", "level": 1 }
            ],
            [
            { "id": "WRENCH", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "steel_lump", 4 ], [ "steel_chunk", 12 ], [ "scrap", 36 ] ],
            [ [ "steel_plate", 2 ], [ "sheet_metal", 8 ] ]
        ],
        "pre_terrain" : "t_mdoor_frame",
        "post_terrain" : "t_door_metal_c"
    },{
        "type" : "construction",
        "description" : "Build Window", "//": "Step 1: window frame",
        "category" : "CONSTRUCT",
        "difficulty" : 4,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 15 ], [ "log", 2 ] ],
            [ [ "nail", 30 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "t_window_empty"
    },{
        "type" : "construction",
        "description" : "Build Window", "//": "Step 2: window, no curtains",
        "category" : "CONSTRUCT",
        "difficulty" : 5,
        "time" : 5,
        "components" : [
            [ [ "glass_sheet", 1 ] ]
        ],
        "pre_terrain" : "t_window_empty",
        "post_terrain" : "t_window"
    },{
        "type" : "construction",
        "description" : "Build Window", "//": "Step 3: window with curtains",
        "category" : "CONSTRUCT",
        "difficulty" : 2,
        "time" : 5,
        "qualities": [ [
            { "id": "SAW_W", "level": 1 }
        ] ],
        "components" : [
            [ [ "nail", 4 ] ],
            [ [ "sheet", 2 ] ],
            [ [ "stick", 1 ] ],
            [ [ "string_36", 1 ] ]
        ],
        "pre_terrain" : "t_window",
        "post_terrain" : "t_window_domestic"
    },{
        "type" : "construction",
        "description" : "Clean Broken Window",
        "category" : "REPAIR",
        "difficulty" : 0,
        "time" : 5,
        "pre_terrain" : "t_window_frame",
        "post_terrain" : "t_window_empty"
    },{
        "type" : "construction",
        "description" : "Tape Up window", "//": "Need a recipe for each type of window tapable due to how code works",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 2,
        "components" : [
            [ [ "duct_tape", 50 ] ]
        ],
        "pre_terrain" : "t_window",
        "post_terrain" : "t_window_taped"
    },{
        "type" : "construction",
        "description" : "Tape Up window", "//": "Need a recipe for each type of window tapable due to how code works",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 2,
        "components" : [
            [ [ "duct_tape", 50 ] ]
        ],
        "pre_terrain" : "t_window_domestic",
        "post_terrain" : "t_window_domestic_taped"
    },{
        "type" : "construction",
        "description" : "Tape Up window", "//": "Need a recipe for each type of window tapable due to how code works",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 2,
        "components" : [
            [ [ "duct_tape", 50 ] ]
        ],
        "pre_terrain" : "t_window_alarm",
        "post_terrain" : "t_window_alarm_taped"
    },{
        "type" : "construction",
        "description" : "Board Up Window", "//": "Board up normal window",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 5,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_flags" : "BARRICADABLE_WINDOW",
        "post_terrain" : "t_window_boarded"
    },{
        "type" : "construction",
        "description" : "Board Up Window", "//": "Board up empty window",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 5,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_terrain" : "t_window_empty",
        "post_terrain" : "t_window_boarded_noglass"
    },{
        "type" : "construction",
        "description" : "Board Up Window", "//": "Board up window frame only",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_terrain" : "t_window_frame",
        "post_terrain" : "t_window_boarded_noglass"
    },{
        "type" : "construction",
        "description" : "Reinforce Boarded Window", "//": "For regular windows",
        "category" : "REINFORCE",
        "difficulty" : 4,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 8 ] ],
            [ [ "nail", 16 ] ]
        ],
        "pre_terrain" : "t_window_boarded",
        "post_terrain" : "t_window_reinforced"
    },{
        "type" : "construction",
        "description" : "Reinforce Boarded Window", "//": "For windows with no glass that were barricaded",
        "category" : "REINFORCE",
        "difficulty" : 4,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 8 ] ],
            [ [ "nail", 16 ] ]
        ],
        "pre_terrain" : "t_window_boarded_noglass",
        "post_terrain" : "t_window_reinforced_noglass"
    },{
        "type" : "construction",
        "description" : "Armor Reinforced Window", "//": "Armo up regular reinforced window",
        "category" : "REINFORCE",
        "difficulty" : 7,
        "time" : 30,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "spike", 4 ] ],
            [ [ "steel_plate", 1 ], [ "sheet_metal", 4 ] ]
        ],
        "pre_terrain" : "t_window_reinforced",
        "post_terrain" : "t_window_enhanced"
    },{
        "type" : "construction",
        "description" : "Armor Reinforced Window", "//": "When underlying window has no glass",
        "category" : "REINFORCE",
        "difficulty" : 7,
        "time" : 30,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "spike", 4 ] ],
            [ [ "steel_plate", 1 ], [ "sheet_metal", 4 ] ]
        ],
        "pre_terrain" : "t_window_reinforced_noglass",
        "post_terrain" : "t_window_enhanced_noglass"
    },{

        "type" : "construction",
        "description" : "Build Wood Wall", "//": "Step 1: half of a wall where a window used to be",
        "category" : "CONSTRUCT",
        "difficulty" : 2,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 10 ] ],
            [ [ "nail", 20 ] ]
        ],
        "pre_terrain" : "t_window_empty",
        "post_terrain" : "t_wall_half"
    },{
        "type" : "construction",
        "description" : "Build Wood Wall", "//": "Step 1: half of a wall in an empty space",
        "category" : "CONSTRUCT",
        "difficulty" : 2,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 10 ] ],
            [ [ "nail", 20 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "t_wall_half"
    },{
        "type" : "construction",
        "description" : "Build Wood Wall", "//": "Step 2: complete the half made wall",
        "category" : "CONSTRUCT",
        "difficulty" : 2,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 10 ] ],
            [ [ "nail", 20 ] ]
        ],
        "pre_terrain" : "t_wall_half",
        "post_terrain" : "t_wall_wood"
    },{
        "type" : "construction",
        "description" : "Repair Wood Wall", "//": "fix a chip",
        "category" : "REPAIR",
        "difficulty" : 1,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 16 ] ]
        ],
        "pre_terrain" : "t_wall_wood_chipped",
        "post_terrain" : "t_wall_wood"
    },{
        "type" : "construction",
        "description" : "Repair Wood Wall", "//": "fix the broken to chipped",
        "category" : "REPAIR",
        "difficulty" : 1,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 8 ] ],
            [ [ "nail", 32 ] ]
        ],
        "pre_terrain" : "t_wall_wood_broken",
        "post_terrain" : "t_wall_wood_chipped"
    },{
        "type" : "construction",
        "description" : "Build Log Wall", "//": "Step 1: half of a log wall",
        "category" : "CONSTRUCT",
        "difficulty" : 3,
        "time" : 20,
        "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
        "components" : [
            [ [ "log", 2 ] ],
            [ [ "stick", 3 ], [ "2x4", 6 ] ]
        ],
        "pre_terrain" : "t_pit_shallow",
        "post_terrain" : "t_wall_log_half"
    },{
        "type" : "construction",
        "description" : "Build Log Wall", "//": "Step 2: Finish the log wall",
        "category" : "CONSTRUCT",
        "difficulty" : 3,
        "time" : 20,
        "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
        "components" : [
            [ [ "log", 2 ] ],
            [ [ "stick", 3 ], [ "2x4", 6 ] ]
        ],
        "pre_terrain" : "t_wall_log_half",
        "post_terrain" : "t_wall_log"
    },{
        "type" : "construction",
        "description" : "Repair Log Wall", "//": "Fix the chipped back to normal",
        "category" : "REPAIR",
        "difficulty" : 2,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 16 ] ]
        ],
        "pre_terrain" : "t_wall_log_chipped",
        "post_terrain" : "t_wall_log"
    },{
        "type" : "construction",
        "description" : "Repair Log Wall", "//": "fix broken back to chipped",
        "category" : "REPAIR",
        "difficulty" : 2,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "log", 1 ] ],
            [ [ "2x4", 2 ] ],
            [ [ "nail", 24 ] ]
        ],
        "pre_terrain" : "t_wall_log_broken",
        "post_terrain" : "t_wall_log_chipped"
    },{
        "type" : "construction",
        "description" : "Build Sandbag Wall", "//": "Step 1: Build sandbag barricade",
        "category" : "CONSTRUCT",
        "difficulty" : 0,
        "time" : 60,
        "components" : [
            [ [ "bag_canvas", 2 ] ],
            [ [ "material_sand", 20 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_sandbag_half"
    },{
        "type" : "construction",
        "description" : "Build Sandbag Wall", "//": "Step 2: Finish the sandbag wall",
        "category" : "CONSTRUCT",
        "difficulty" : 0,
        "time" : 90,
        "components" : [
            [ [ "bag_canvas", 4 ] ],
            [ [ "material_sand", 40 ] ]
        ],
        "pre_terrain" : "f_sandbag_half",
        "post_terrain" : "f_sandbag_wall"
    },{
        "type" : "construction",
        "description" : "Build Palisade Wall",
        "category" : "CONSTRUCT",
        "difficulty" : 4,
        "time" : 20,
        "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
        "components" : [
            [ [ "log", 3 ] ],
            [ [ "wire", 6 ], [ "wire_barbed", 4 ], [ "rope_6", 2 ], [ "chain", 1 ], [ "vine_30", 1 ] ]
        ],
        "pre_terrain" : "t_pit",
        "post_terrain" : "t_palisade"
    },{
        "type" : "construction",
        "description" : "Build Stone Wall", "//": "Step 1: half the wall",
        "category" : "CONSTRUCT",
        "difficulty" : 6,
        "time" : 90,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 },
            { "id": "DIG", "level": 2 }
        ] ],
        "components" : [
            [ [ "rock", 12 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "t_rock_wall_half"
    },{
        "type" : "construction",
        "description" : "Build Stone Wall", "//": "Step 2: the full wall",
        "category" : "CONSTRUCT",
        "difficulty" : 6,
        "time" : 90,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 },
            { "id": "DIG", "level": 2 }
        ] ],
        "components" : [
            [ [ "rock", 12 ] ]
        ],
        "pre_terrain" : "t_rock_wall_half",
        "post_terrain" : "t_rock_wall"
    },{
        "type" : "construction",
        "description" : "Build Roof",
        "category" : "CONSTRUCT",
        "difficulty" : 3,
        "time" : 40,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 8 ] ],
            [ [ "nail", 40 ] ]
        ],
        "pre_special" : "check_support",
        "post_terrain" : "t_floor"
    },{
        "type" : "construction",
        "description" : "Build Log & Sod Roof",
        "category" : "CONSTRUCT",
        "difficulty" : 4,
        "time" : 40,
        "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
        "components" : [
            [ [ "log", 2 ] ],
            [ [ "stick", 4 ], [ "2x4", 8 ] ]
        ],
        "pre_special" : "check_support",
        "post_terrain" : "t_floor"
    },{
        "type" : "construction",
        "description" : "Build Rope & Pulley System",
        "category" : "CONSTRUCT",
        "difficulty" : 6,
        "time" : 5,
        "components" : [
            [ [ "rope_30", 1 ], [ "vine_30", 1 ] ],
            [ [ "stick", 8 ], [ "2x4", 8 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "t_palisade_pulley"
    },{
        "type" : "construction",
        "description" : "Build Palisade Gate",
        "category" : "CONSTRUCT",
        "difficulty" : 4,
        "time" : 20,
        "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
        "components" : [
            [ [ "log", 2 ] ],
            [ [ "2x4", 3 ] ],
            [ [ "rope_6", 2 ], [ "vine_30", 1 ] ]
        ],
        "pre_terrain" : "t_pit",
        "post_terrain" : "t_palisade_gate"
    },{
        "type" : "construction",
        "description" : "Build Fence Posts",
        "category" : "CONSTRUCT",
        "difficulty" : 0,
        "time" : 5,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "DIG", "level": 2 }
            ]
            ],
        "components" : [
            [ [ "pointy_stick", 2 ], [ "spear_wood", 2 ] ]
        ],
        "pre_flags" : "DIGGABLE",
        "post_terrain" : "t_fence_post"
    },{
        "type" : "construction",
        "description" : "Build Fence",
        "category" : "CONSTRUCT",
        "difficulty" : 1,
        "time" : 5,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 5 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_terrain" : "t_fence_post",
        "post_terrain" : "t_fence_h"
    },{
        "type" : "construction",
        "description" : "Realign Fence", "//": "horizontal to vertical",
        "category" : "OTHER",
        "difficulty" : 0,
        "time" : 1,
        "pre_terrain" : "t_fence_h",
        "post_terrain" : "t_fence_v"
    },{
        "type" : "construction",
        "description" : "Build Fence Gate",
        "category" : "CONSTRUCT",
        "difficulty" : 2,
        "time" : 15,
        "qualities": [ 
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "DIG", "level": 2 }
            ]
            ],
        "components" : [
            [ [ "pointy_stick", 2 ], [ "spear_wood", 2 ] ],
            [ [ "2x4", 5 ] ],
            [ [ "nail", 12 ] ]
        ],
        "pre_flags" : "DIGGABLE",
        "post_terrain" : "t_fence_h"
    },{
        "type" : "construction",
        "description" : "Realign Fence", "//": "vertical to horizontal",
        "category" : "OTHER",
        "difficulty" : 0,
        "time" : 1,
        "pre_terrain" : "t_fence_v",
        "post_terrain" : "t_fence_h"
    },{
        "type" : "construction",
        "description" : "Build Wire Fence", "//": "Step 1: fence posts",
        "category" : "CONSTRUCT",
        "difficulty" : 3,
        "time" : 20,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "pipe", 6 ] ],
            [ [ "scrap", 8 ] ]
        ],
        "pre_flags" : "DIGGABLE",
        "post_terrain" : "t_chainfence_posts"
    },{
        "type" : "construction",
        "description" : "Build Wire Fence", "//": "Step 2: chainlink, vertical, use realign to get horizontal",
        "category" : "CONSTRUCT",
        "difficulty" : 3,
        "time" : 20,
        "components" : [
            [ [ "wire", 20 ] ]
        ],
        "pre_terrain" : "t_chainfence_posts",
        "post_terrain" : "t_chainfence_v"
    },{
        "type" : "construction",
        "description" : "Realign Fence",
        "category" : "OTHER",
        "difficulty" : 0,
        "time" : 1,
        "pre_terrain" : "t_chainfence_h",
        "post_terrain" : "t_chainfence_v"
    },{
        "type" : "construction",
        "description" : "Realign Fence",
        "category" : "OTHER",
        "difficulty" : 0,
        "time" : 1,
        "pre_terrain" : "t_chainfence_v",
        "post_terrain" : "t_chainfence_h"
    },{
        "type" : "construction",
        "description" : "Build Wire Gate",
        "category" : "CONSTRUCT",
        "difficulty" : 3,
        "time" : 10,
        "components" : [
            [ [ "wire", 20 ] ],
            [ [ "steel_chunk", 3 ], [ "scrap", 12 ] ],
            [ [ "pipe", 20 ] ]
        ],
        "pre_special" : "check_support",
        "post_terrain" : "t_chaingate_c"
    },{
        "type" : "construction",
        "description" : "Tape up window",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 2,
        "components" : [
            [ [ "duct_tape", 50 ] ]
        ],
        "pre_terrain" : "t_window",
        "post_terrain" : "t_window_taped"
    },{
        "type" : "construction",
        "description" : "Tape up window",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 2,
        "components" : [
            [ [ "duct_tape", 50 ] ]
        ],
        "pre_terrain" : "t_window_domestic",
        "post_terrain" : "t_window_domestic_taped"
    },{
        "type" : "construction",
        "description" : "Tape up window",
        "category" : "REINFORCE",
        "difficulty" : 0,
        "time" : 2,
        "components" : [
            [ [ "duct_tape", 50 ] ]
        ],
        "pre_terrain" : "t_window_alarm",
        "post_terrain" : "t_window_alarm_taped"
    },{
        "type" : "construction",
        "description" : "Seal Crate",
        "category" : "FURN",
        "difficulty" : 0,
        "time" : 10,
        "//": "You can re-use the lid and most of the nails",
        "components" : [
        [ ["nail", 6] ]
        ],
        "qualities": [ [ { "id": "HAMMER", "level": 1 } ] ],
        "pre_terrain" : "f_crate_o",
        "post_terrain" : "f_crate_c"
    },{
        "type" : "construction",
        "description" : "Build Crate",
        "category" : "FURN",
        "difficulty" : 1,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ]

            ],
        "components" : [
            [ [ "2x4", 8 ] ],
            [ [ "nail", 24 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_crate_o"
    },{
        "type" : "construction",
        "description" : "Build Bulletin board",
        "category" : "FURN",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_W", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_bulletin"
    },{
        "type" : "construction",
        "description" : "Build Dresser",
        "category" : "FURN",
        "difficulty" : 2,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_W", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "2x4", 6 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_dresser"
    },{
        "type" : "construction",
        "description" : "Build Bookcase",
        "category" : "FURN",
        "difficulty" : 1,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_W", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "2x4", 12 ] ],
            [ [ "nail", 16 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_bookcase"
    },{
        "type" : "construction",
        "description" : "Build Locker",
        "category" : "FURN",
        "difficulty" : 4,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "WRENCH", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "sheet_metal", 2 ] ],
            [ [ "pipe", 8 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_locker"
    },{
        "type" : "construction",
        "description" : "Build Metal Rack",
        "category" : "FURN",
        "difficulty" : 2,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "WRENCH", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "pipe", 12 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_rack"
    },{
        "type" : "construction",
        "description" : "Build Cupboard",
        "category" : "FURN",
        "difficulty" : 4,
        "time" : 20,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 3 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_cupboard"
    },{
        "type" : "construction",
        "description" : "Build Counter",
        "category" : "FURN",
        "difficulty" : 3,
        "time" : 20,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 6 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_counter"
    },{
        "type" : "construction",
        "description" : "Build Table",
        "category" : "FURN",
        "difficulty" : 2,
        "time" : 20,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 6 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_table"
    },{
        "type" : "construction",
        "description" : "Build Chair",
        "category" : "FURN",
        "difficulty" : 2,
        "time" : 20,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_chair"
    },{
        "type" : "construction",
        "description" : "Build Makeshift Bed",
        "category" : "FURN",
        "difficulty" : 3,
        "time" : 20,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 4 ] ],
            [ [ "nail", 6 ] ],
            [ [ "blanket", 1 ], [ "sheet", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_makeshift_bed"
    },{
        "type" : "construction",
        "description" : "Build Bed",
        "category" : "FURN",
        "difficulty" : 3,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_W", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "2x4", 12 ] ],
            [ [ "nail", 10 ] ],
            [ [ "sheet", 10 ] ],
            [ [ "blanket", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_bed"
    },{
        "type" : "construction",
        "description" : "Build Armchair",
        "category" : "FURN",
        "difficulty" : 3,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_W", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "2x4", 10 ] ],
            [ [ "nail", 8 ] ],
            [ [ "blanket", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_armchair"
    },{
        "type" : "construction",
        "description" : "Build Sofa",
        "category" : "FURN",
        "difficulty" : 6,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_W", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "2x4", 10 ] ],
            [ [ "nail", 8 ] ],
            [ [ "blanket", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_sofa"
    },{
        "type" : "construction",
        "description" : "Build Sign",
        "category" : "CONSTRUCT",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4", 3 ] ],
            [ [ "nail", 6 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_sign"
    },{
        "type" : "construction",
        "description" : "Build Stone Fireplace",
        "category" : "FURN",
        "difficulty" : 2,
        "time" : 40,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "DIG", "level": 2 }
            ]
            ],
        "components" : [
            [ [ "rock", 40 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_fireplace"
    },{
        "type" : "construction",
        "description" : "Build Wood Stove",
        "category" : "FURN",
        "difficulty" : 5,
        "time" : 10,
        "qualities": [ [
            { "id": "SAW_M", "level": 1 }
        ] ],
        "components" : [
            [ [ "metal_tank", 1 ] ],
            [ [ "pipe", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_woodstove"
    },{
        "type" : "construction",
        "description" : "Build Fermenting Vat",
        "category" : "FURN",
        "difficulty" : 2,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_W", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "2x4", 14 ] ],
            [ [ "nail", 12 ] ],
            [ [ "scrap", 6 ], [ "sheet_metal", 2 ] ],
            [ [ "water_faucet", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_fvat_empty"
    },{
        "type" : "construction",
        "description" : "Build Wooden Keg",
        "category" : "FURN",
        "difficulty" : 3,
        "time" : 20,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "SAW_W", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "2x4", 18 ] ],
            [ [ "nail", 14 ] ],
            [ [ "scrap", 8 ], [ "sheet_metal", 3 ] ],
            [ [ "water_faucet", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_wood_keg"
    },{
        "type" : "construction",
        "description" : "Place Anvil",
        "category" : "FURN",
        "difficulty" : 0,
        "time" : 1,
        "components" : [
            [ [ "anvil", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_anvil"
    },{
        "type" : "construction",
        "description" : "Place Forge",
        "category" : "FURN",
        "difficulty" : 0,
        "time" : 1,
        "components" : [
            [ [ "char_forge", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_forge"
    },{
        "type" : "construction",
        "description" : "Place Still",
        "category" : "FURN",
        "difficulty" : 0,
        "time" : 1,
        "components" : [
            [ [ "still", 1 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_still"
    },{
        "type" : "construction",
        "description" : "Build Water Well",
        "category" : "CONSTRUCT",
        "difficulty" : 9,
        "time" : 480,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "DIG", "level": 2 }
            ]
            ],
        "components" : [
            [ [ "rock", 40 ] ],
            [ [ "2x4", 4 ] ],
            [ [ "nail", 8 ] ]
        ],
        "pre_terrain" : "t_pit",
        "post_terrain" : "t_covered_well"
    },{
        "type" : "construction",
        "description" : "Build Water Well",
        "category" : "CONSTRUCT",
        "difficulty" : 5,
        "time" : 120,
        "qualities": [
            [
            { "id": "HAMMER", "level": 2 }
            ],
            [
            { "id": "WRENCH", "level": 1 }
            ]
            ],
        "components" : [
            [ [ "well_pump", 1 ] ],
            [ [ "pipe", 6 ] ]
        ],
        "pre_terrain" : "t_covered_well",
        "post_terrain" : "t_water_pump"
    },{
        "type" : "construction",
        "description" : "Paint Wall Red", "//": "For horizontal walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "r_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_h",
        "post_terrain" : "t_wall_h_r"
    },{
        "type" : "construction",
        "description" : "Paint Wall Red", "//": "For vert walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "r_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_v",
        "post_terrain" : "t_wall_v_r"
    },{
        "type" : "construction",
        "description" : "Paint Wall Blue", "//": "For horizontal walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "b_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_h",
        "post_terrain" : "t_wall_h_b"
    },{
        "type" : "construction",
        "description" : "Paint Wall Blue", "//": "For vert walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "b_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_v",
        "post_terrain" : "t_wall_v_b"
    },{
        "type" : "construction",
        "description" : "Paint Wall white", "//": "For horizontal walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "w_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_h",
        "post_terrain" : "t_wall_h_w"
    },{
        "type" : "construction",
        "description" : "Paint Wall white", "//": "For vertical walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
          "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "w_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_v",
        "post_terrain" : "t_wall_v_w"
    },{
        "type" : "construction",
        "description" : "Paint Wall Green", "//": "For horizontal walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "g_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_h",
        "post_terrain" : "t_wall_h_g"
    },{
        "type" : "construction",
        "description" : "Paint Wall Green", "//": "For vertical walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "g_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_v",
        "post_terrain" : "t_wall_v_g"
    },{
        "type" : "construction",
        "description" : "Paint Wall Purple", "//": "For horizontal walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "p_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_h",
        "post_terrain" : "t_wall_h_p"
    },{
        "type" : "construction",
        "description" : "Paint Wall Purple", "//": "For vertical walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "p_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_v",
        "post_terrain" : "t_wall_v_p"
    },{
        "type" : "construction",
        "description" : "Paint Wall Yellow", "//": "For horizontal walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "y_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_h",
        "post_terrain" : "t_wall_h_y"
    },{
        "type" : "construction",
        "description" : "Paint Wall Yellow", "//": "For vertical walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 40,
        "tools" : [
            [ "paint_brush"]
          ],
        "components" : [
            [ [ "y_paint", 25 ] ]
          ],
        "pre_terrain" : "t_wall_v",
        "post_terrain" : "t_wall_v_y"
    },{
        "type" : "construction",
        "description" : "Take Paint Off Wall", "//": "For vertical walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 80,
        "tools" : [
            [ "chipper"]
          ],
        "pre_flags" : "CHIPV",
        "post_terrain" : "t_wall_v"
    },{
        "type" : "construction",
        "description" : "Take Paint Off Wall", "//": "For horizontal walls",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 80,
        "tools" : [
            [ "chipper"]
          ],
        "pre_flags" : "CHIPH",
        "post_terrain" : "t_wall_h"
    },{
        "type" : "construction",
        "description" : "Remove Carpet",
        "category" : "DECORATE",
        "difficulty" : 0,
        "time" : 30,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "pre_flags" : "RUG",
        "post_terrain" : "t_floor"
    },{
        "type" : "construction",
        "description" : "Carpet Floor Red",
        "category" : "DECORATE",
        "difficulty" : 1,
        "time" : 30,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "nail", 5 ] ],
            [ [ "r_carpet", 1 ] ]
          ],
        "pre_terrain" : "t_floor",
        "post_terrain" : "t_carpet_red"
    },{
        "type" : "construction",
        "description" : "Carpet Floor Purple",
        "category" : "DECORATE",
        "difficulty" : 1,
        "time" : 30,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "nail", 5 ] ],
            [ [ "p_carpet", 1 ] ]
          ],
        "pre_terrain" : "t_floor",
        "post_terrain" : "t_carpet_purple"
    },{
        "type" : "construction",
        "description" : "Carpet Floor Yellow",
        "category" : "DECORATE",
        "difficulty" : 1,
        "time" : 30,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "nail", 5 ] ],
            [ [ "y_carpet", 1 ] ]
          ],
        "pre_terrain" : "t_floor",
        "post_terrain" : "t_carpet_yellow"
    },{
        "type" : "construction",
        "description" : "Carpet Floor Green",
        "category" : "DECORATE",
        "difficulty" : 1,
        "time" : 30,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }
        ] ],
        "components" : [
            [ [ "nail", 5 ] ],
            [ [ "g_carpet", 1 ] ]
          ],
        "pre_terrain" : "t_floor",
        "post_terrain" : "t_carpet_green"
    },{
        "type" : "construction",
        "description" : "Dig Downstair",
        "category" : "DIG",
        "difficulty" : 5,
        "time" : 420,
        "qualities": [ [ { "id": "AXE", "level": 2 } ],
                       [ { "id": "HAMMER", "level": 2 } ],
                       [ { "id": "DIG", "level": 3 } ]
                       ],
        "tools" : [
            [ "pickaxe" ]
        ],
        "components" : [
            [ [ "2x4", 8 ] , [ "log", 8 ] ],
            [ [ "rope_30", 1 ], [ "vine_30", 1 ] ]
        ],
        "pre_flags" : "DIGGABLE",
        "post_special" : "done_dig_stair"
    },{
        "type" : "construction",
        "description" : "Mine Downstair",
        "category" : "DIG",
        "difficulty" : 6,
        "time" : 480,
        "qualities": [ [ { "id": "AXE", "level": 2 } ],
                       [ { "id": "HAMMER", "level": 2 } ],
                       [ { "id": "DIG", "level": 3 } ]
                       ],
        "tools" : [
            [ "jackhammer", "jacqueshammer" ],
            [ "crowbar", "halligan"]
        ],
        "components" : [
            [ [ "2x4", 12 ] , [ "log", 12 ] ],
            [ [ "rope_30", 1 ], [ "vine_30", 1 ] ],
            [ [ "gasoline", 30 ]]
        ],
        "pre_special" : "check_down_OK",
        "pre_terrain" : "t_rock_floor",
        "post_special" : "done_mine_downstair"
    },{
        "type" : "construction",
        "description" : "Mine Upstair",
        "category" : "DIG",
        "difficulty" : 6,
        "time" : 480,
        "qualities": [ [ { "id": "AXE", "level": 2 } ],
                       [ { "id": "HAMMER", "level": 2 } ],
                       [ { "id": "DIG", "level": 3 } ]
                       ],
        "tools" : [
            [ "jackhammer", "jacqueshammer" ],
            [ "crowbar", "halligan"],
            [ "miner_hat", "hat_hard", "firehelmet", "helmet_ball",
            "helmet_army", "helmet_lobster", "helmet_riot"]
        ],
        "note" : "Helmets are essential because you're digging up and things may fall on you.",
        "components" : [
            [ [ "2x4", 12 ] , [ "log", 12 ] ],
            [ [ "rope_30", 1 ], [ "vine_30", 1 ] ],
            [ [ "gasoline", 30 ]]
        ],
        "pre_special" : "check_up_OK",
        "pre_terrain" : "t_rock",
        "post_special" : "done_mine_upstair"
    },{
        "type" : "construction",
        "description" : "Start Vehicle Construction", "//": "Rest of vehicle construction done in the vehicle construction menu", 
        "category" : "OTHER",
        "difficulty" : 0,
        "time" : 10,
        "components" : [
            [
                [ "frame", 1 ],
                [ "hdframe", 1 ],
                [ "frame_wood", 1 ],
                [ "xlframe", 1 ],
                [ "frame_wood_light", 1 ]
            ]
        ],
        "pre_special" : "check_empty",
        "post_special" : "done_vehicle"
    },{
        "type" : "construction",
        "description" : "Build Road Barricade", 
        "category" : "OTHER",
        "difficulty" : 0,
        "time" : 10,
        "qualities": [ [
            { "id": "HAMMER", "level": 1 }
        ] ],
        "components" : [
            [ [ "2x4",   6 ] ],
            [ [ "nail", 12 ] ]
        ],
        "pre_special" : "check_empty",
        "post_terrain" : "f_barricade_road"
    },{
        "type" : "construction",
        "description" : "Build Pontoon Bridge", "//": "Set up pontoon bridge",
        "category" : "CONSTRUCT",
        "difficulty" : 5,
        "time" : 80,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }, { "id": "SAW_W", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4",   8 ] ],
            [ [ "rope_30", 1 ], [ "vine_30", 1 ] ],
            [ [ "55gal_drum", 2 ], [ "30gal_drum", 2 ], [ "wooden_barrel", 2 ] ]
        ],
        "pre_terrain" : "t_water_dp",
        "post_terrain" : "t_pontoon_dp"
    },{
        "type" : "construction",
        "description" : "Build Dock/Shallow Bridge", "//": "Set up dock",
        "category" : "CONSTRUCT",
        "difficulty" : 4,
        "time" : 80,
        "qualities": [ [
            { "id": "HAMMER", "level": 2 }, { "id": "SAW_W", "level": 2 }
        ] ],
        "components" : [
            [ [ "2x4",   6 ] ],
            [ [ "log", 1 ] ],
            [ [ "nail", 12  ] ]
        ],
        "pre_terrain" : "t_water_sh",
        "post_terrain" : "t_dock"
    }
]
