--------------------------------------------------- Breakout type game for NUON DVD Multi-Media Systems --------------------------------------------------- ********************************** ***** Stephen Anderson (USA) ***** ********************************** 3/17/2002 - Beta release of the demo. 3/18/2002 1:05a - Added "twinkling" bricks during gameplay - no performance hit. Added rotating bricks during Demo Over mode - BIG performance hit. Added code to reset bricks on game re-start. 1:28a - Changed end game text. - Rotation code now spins bricks once every 1.5 seconds regardless of framerate. 3/25/2002 6:30p - Game now has two difficulty settings - Updated title screen - Further debugging of multi-ball play - As usual, have to write lousy code to keep framerate up 9/9/2002 12:05a - HOLY CRAP - has it been this long since I updated?!? - Added controller config screen - No it didn't take me 5 months to figure out and add this code either! 9/13/02 5:20p - Added D-pad support - IR support will follow - Paddle acceleration (i.e. the longer you hold left, the faster the paddle will move left) MAY be added. Ask if you want it. 10/16/02 9:01p - Modified game to run (limited) on Riff's emulator. 04/01/03 2:07a - Added starfield to controller config screen (Whoopee) - Made starfield look like a starfield! 04/22/03 11:24p - The title screen is now menu driven! - Changed starfield code to fixed-point. Looks SWEET 2/18/04 10:30pm - Changed opening game graphic for Philly Classic - Made menu display for 10 seconds - Added game select menu 9/28/04 - Gave source code to JustClaws to carry on development! ***************************** ***** JustClaws (UK/NL) ***** ***************************** 28/9/2004 - I just added in the changes to get Breakout to read the joypad 0, which is the infra-red remote control normally. I also made the joypad 1 check the C keys for convenience! JustClaws. FIN